Home

Advertisement

Customize
Black Gate 4

Revisiting the New Edge

Honing the New Edge, Part 1

Black Gate 12 is off to the printer, and when it returns, I think no further evidence need be presented that this is the truest home for sword-and-sorcery in a modern print magazine. With that in mind, I thought it high time to revisit The New Edge manifesto.

When I helmed Flashing Swords I sat down with William King and John C. Hocking, and, later, Tom Floyd and C.L. Werner, and together we hashed out an outline for what we thought ought to be the paradigms for new sword-and-sorcery fiction (or, if you want to cast the net a little wider, for heroic fiction). A tremendous amount of support flooded in, but so to did some vitriol. Some of those bad reactions came from purposeful misreads, and some from a knee-jerk reaction to our use of the term sword-and-sorcery. And some people out there just delight in being snarky.

I’ve been meaning to take another look at those paradigms for months and was inspired to expand the manifesto after I saw an essay from Martin Zornhau. This time I won’t be as shocked by the barbs.

Before I venture into the manifesto, though, I want to briefly revisit the tenets of sword-and-sorcery, and what makes it different from other fantasy, by looking at the environment, the protagonists, the obstacles, and story structure. These bullet points and the following paragraphs are how I define the genre, with a little help from John Hocking, William King, Robert Rhodes, and John "The Gneech" Robey.

  • The Environment: Sword-and-sorcery fiction takes place in lands different from our own, where technology is relatively primitive, allowing the protagonists to overcome their martial obstacles face-to-face. Magic works, but seldom at the behest of the heroes. More often sorcery is just one more obstacle used against them and is usually wielded by villains or monsters. The landscape is exotic; either a different world, or far corners of our own.
  • The Protagonists: The heroes live by their cunning or brawn, frequently both. They are usually strangers or outcasts, rebels imposing their own justice on the wilds or the strange and decadent civilizations which they encounter. They are usually commoners or barbarians; should they hail from the higher ranks of society then they are discredited, disinherited, or come from the lower ranks of nobility (the lowest of the high).
  • Obstacles: Sword-and-sorcery’s protagonists must best fantastic dangers, monstrous horrors, and dark sorcery to earn riches, astonishing treasure, the love of dazzling members of the opposite sex, or the right to live another day.
  • Structure: Sword-and-sorcery is usually crafted with traditional structure. Stream-of-consciousness, slice-of-life, or any sort of experimental narrative effects, when they appear, are methods used to advance the plot, rather than ends in themselves. A tale of sword-and-sorcery has a beginning, middle, and end; a problem and solution; a climax and resolution. Most important of all, sword-and-sorcery moves at a headlong pace and overflows with action and thrilling adventure.

The protagonists in sword-and-sorcery fiction are most often thieves, mercenaries, or barbarians struggling not for worlds or kingdoms, but for their own gain or mere survival. They are rebels against authority, skeptical of civilization and its rulers and adherents. While the strengths and skills of sword-and-sorcery heroes are romanticized, their exploits take place on a very different stage from one where lovely princesses, dashing nobles, and prophesied saviors are cast as the leads. Sword-and-sorcery heroes face more immediate problems than those of questing kings. They are cousins of the lone gunslingers of American westerns and the wandering samurai of Japanese folklore, traveling through the wilderness to right wrongs or simply to earn food, shelter, and coin. Unknown or hazardous lands are an essential ingredient of the genre, and if its protagonists should chance upon inhabited lands, they are often strangers to either the culture or civilization itself.

Sword-and-sorcery distances itself further from high or epic fantasy by adopting a gritty, realistic tone that creates an intense, often grim, sense of realism seemingly at odds with a fantasy setting.  This vein of hardboiled realism casts the genre’s fantastic elements in an entirely new light, while rendering characters and conflict in a much more immediate fashion.  Sword-and-sorcery at times veers into dark, fatalistic territory reminiscent of the grimmer examples of noir-crime fiction.  This takes the fantasy genre, the most popular examples of which might be characterized as bucolic fairy tales with pre-ordained happy endings, and transposes a bleak, essentially urban style upon it with often startling effect.

Part 2 Coming Soon

Howard

Comments

Excellent. Might part of this be borrowed? I'd love to quote sections in my compiled genre definition list.

And, question: This structure would also apply for the high fantasy/S&S poet? Or would that be something different altogether?
Borrow away!

The only S&S poetry I've read and liked was that from REH himself.

All my thoughts on S&S, and all the discussions I've had with other folk, have been about prose, so I wouldn't try to apply this to poetry without deep reflection. I, personally, am tired of poems that are so self-referential that you can't tell what they mean and would much rather read one that scans, rhymes, and tells a freakin' story.

Howard
RE: Poetry - Exactly. Very few places to place the high fantasy story poem these days. I grew up reading everything I could get my hands on from REH and HPL, as well as everything I could find reprinted from their circle, and I really miss that classic form.

Thanks again.

-Will
At the risk of blatant self-pluggery, you might enjoy this:

http://the-gneech.livejournal.com/204222.html

-TG
Sword-and-sorcery is usually crafted with traditional structure, meaning that it isn't stream-of-consciousness, slice-of-life, or any sort of experimental narrative

I feel the need to put a "Yes, but--" here and point out that some sword and sorcery is very experimental indeed. I'm particularly thinking of Kull the Conqueror, here, whose stories often involve dreamscapes, shifts of consciousness, or downright surrealism. Fafhrd and the Grey Mouser were prone to this as well from time to time, as I recall.

An important element of sword-and-sorcery is its overlap with "weird fiction." Conan, for instance, could be (and has been before) read as being basically Lovecraftian tales set in the bronze age. The fact that Conan succeeds in hacking the Eldritch Thing to pieces is more a reflection on Howard's sensibilities as a storyteller, than in inherent element of the genre, I'd say.

-The Gneech
True -- but my aim is to diffentiate the genre from thsoe fantasy stories today which are all about a character emoting rather than acting, or concern themselves with a description of a moment in time, or other things that DON'T REALLY HAVE A PLOT. Artistic experiments. Sure, Kull could muse with melancholy, and Leiber could go off on a tangent, but by Crom, it came back to the plot.

Do I need to change the phrasing to make that more clear? The goal's to come up with the best descrip of the genre possible. I am WIDE open to suggestions.

Howard

Howard
How about something along the lines of: "Stream-of-consciousness, slice-of-life, or any sort of experimental narrative, when they appear, are methods used to advance a vigorous plot, rather than ends in themselves."

-The Gneech
Ooh, I like that. You mind if I go make the change right now? How do I credit you? Shall I list your real name in the list of names above who've helped tweak earlier versions?

Howard
By all means, glad to help! I generally prefer to be credited as John "The Gneech" Robey. :)

-TG
"my aim is to diffentiate the genre from thsoe fantasy stories today which are all about a character emoting rather than acting, or concern themselves with a description of a moment in time, or other things that DON'T REALLY HAVE A PLOT"

I'm with you there. I've never gone for the books where from front to back NOTHING REALLY HAPPENS. George R.R. Martin really lost me on this one. I know everyone loves him, but that second crown of kings book just went no where fast. Give me a good Conan or Elric story any day.
I have the first of those on my shelf still. What with children and grad school it's been a long time since I started one of those big thick books that's just the start of a big long series.
This is wonderfully informative. Thank you!
You're welcome -- I'm glad it was of interest.
Fascinating stuff. I look forward to part two. Would you include, say, The Dark Tower in this definition? The two points I especially admire in this sort of story is the gritty environment, and the...how do you put it...structure. Beginning, middle, end. That's just missing from too much writing these days.

Your use of the term "noir" particularly interests me. The stuff I write tends to depend heavily on the conventions of noir, with my own clockwork stuff thrown in. And the book I just sent off to my editors is about a disgraced noble wandering the criminal underworld of his city, and overcoming matters obscure and arcane. I wonder if it would meet the manifesto? Curious stuff. Solaris is billing it as steampunk thriller, my first readers have adopted the term cog-noir...but I wonder if it's more like cog and sorcery. Who knows. But I do love this stuff, and love the magazine as well. Keep it up!
Thanks, Tim. I've not read The Dark Tower, so I can't comment.

You're book sounds of interest to me, though. I have a deep love of adventure stories that take me to new and interesting places. Any chance you can get Black Gate a review copy?
I have no idea what sort of control I have with the review copies, but I'd love for Black Gate to get the book. I'll talk to my editors. Thanks for the interest!
The only Dark Tower I have read is a couple of novellas like The Little Sisters of Eluria, and the first comic trade.

The book series I think you could use for weight training, so that may be a signal of its epicness. Someone explained it to me as a group of people adventuring, etc., though.

That is what the comic was, and seemed to be an Evil Dark Lord to be stopped around the place, too?
Have a look at the quick book description on your link there, sounds like higher tech low fantasy to me.

Have you read Simon R. Green's Nightside books? Sounds like it is a bit along those lines.

With high fantasy at one end of the whole fantasy thing, and sword and sorcery at the other, that is certainly more down that end.

(Anonymous)

I Remember That!

Hey Howard, thanks for breaking out the old manifesto. It's been a few (ulp) years since it came together, but I can still pick out my prose in there.
I still like the definition, but I have to admit the crux of my fixation on the genre has less to do with outcast heroes or plot structure than vivid immediacy and a crackling pace.
When those elements are kicking in the prose becomes transporting.
And you get that rare and precious I-started-to-read-and-snapped-out-of-it-on-page-114-wondering-what-the-hell-time-it-was effect.
I can't even put into words how much I love when that happens.
Bring on Part Two, Howard. You are certainly one of The Last Defenders of Sword & Sorcery.

John Hocking

Re: I Remember That!

Well, you were a big part of that. Seems to me that paragraph on noir is pretty much all Hocking!

Yeah, drive and immediacy are paramount.
That's a nice breakdown of what S&S is.

Thank you!

Love, c.
Hey, thanks!

(Anonymous)

I think I remember reading this (or a version thereof) back on the old swordandsorcery.org site as well as a few others of yours. They are/were informative, and thoughtful, and I look forward to part 2 of this one as well as many more. Thanks for the effort, much appreciated. --Jason T
Excellent post! Thanks!
A most excellent spin on my favorite genre. Will there be more about the heroic fiction side of S&S in part 2? For example, a lot of stories in "The Return of the Sword" are about men fighting insurmountable odds from which there is surely little hope of victory, let alone survival, and yet they stand there vigilant to face their foe, with a heavy handful of steel to hold back the tide.
I just added in part 2 -- I touched a little on the heroics there!
Nice work.

:)

(Anonymous)

Use in College Class?

Howard,

I teach a Fantasy Writing course at Columbia College-Chicago. Might I use Part 1 as a handout for my students in our Heroic Fantasy unit?

This is marvelous stuff!

Re: Use in College Class?

Sorry about the anonymous post. I thought I was logged in.

I'm the one wondering if I can use Part 1 for my college class.

-Tina

Re: Use in College Class?

Hi Tina, by all means. If you can credit me and the other writers, I'd appreciate it. Wish my local U. would let me teach such a class.

You might also be interested in taking a look at the sword-and-sorcery suggested reading list I coughed up on this blog's first day. It starts after a couple of introductory paragraphs:

http://bg-editor.livejournal.com/2007/03/19/

Re: Use in College Class?

I will of course give proper credit to the writers, and I will append your recommended reading list (also with credit). Many, many thanks!

-Tina

Advertisement

Customize